// This file is part of OpenMeca, an easy software to do mechanical simulation.
//
// Author(s)    :  - Damien ANDRE  <openmeca@gmail.com>
//
// Copyright (C) 2012 Damien ANDRE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.


#ifndef OpenMeca_Core_UserChildItem_hpp
#define OpenMeca_Core_UserChildItem_hpp

#include "OpenMeca/Core/UserItem.hpp"


namespace OpenMeca
{
  namespace Core
  {

    class UserChildItem : public UserItem
    {

    public:    
      UserChildItem(const std::string strType, UserItem& parent);
      virtual ~UserChildItem();
      
    private :
      UserItem& parent_;
    private :
      UserChildItem();                        //Not Allowed
      UserChildItem(const UserChildItem&);             //Not Allowed
      UserChildItem& operator=(const UserChildItem&);  //Not Allowed

      friend class boost::serialization::access;
      template<class Archive>
      void serialize(Archive & ar, const unsigned int)
      {
	ar & BOOST_SERIALIZATION_BASE_OBJECT_NVP(UserItem);
      }
    }; 
    
    

  }
}



#endif
